

The survey has been re-enabled for this version so that we can get some information about how the state of systems being used for GZDoom has developed over the last two year.
#GZDOOM LOAD ORDER 32 BIT#
On older hardware capable of supporting OpenGL 3.3 our measurements show that performance is generally on par with LZDoom.įurthermore, to make the new backend available to 32 bit users as well, GZDoom 4.7 will exceptionally provide a 32 bit build as well, but please be aware that it depends on the survey's result whether this will see continued maintenance, as user share was already extremely low two years ago. Our tests show no performance gains on modern hardware capable of Vulkan, so is not recommended to run it on such systems - it is solely meant for old hardware that have performance issues with the modern GL backend.


Please note that this backend removes some non-essential features to increase performance, like the entire postprocessing or advanced lighting features like specular or PBR. This was written by emile_b for the Android port but backported to the mainline for old hardware support. The major new addition is a new GLES2 backend, meant to improve performance on low end hardware.
